|
| |
What's new?:
Good news for Windows
users. We are developing a Windows Version of Firestrike
that will replace the old DOS version.
Click here
for some screenshots of the beta version of the Quartermaster.
Future Plans:
The following list shows I intend to incorporate into
FireStrike over the next few versions.
-
Fire against buildings,
An option OTHER will be appended to the target list as target 51. If it is selected a
sub-target list of structures will appear. The user will select the structure, and damage
will occur as normal. The user will be presented with a list of all possible ensconced
within. The user slects the unit ensconced, and damage is affected. Any other units
affected will then be checked for damage to structure will not be remembered.
-
Breakdowns,
Reliability factor will be built into the vehicle data file. This reliability will affect
movement only. Checks will be built into the movement phase - when a unit alters it's
movement a reliability check will result. If unreliability checks badly movement will
cease for the rest of the battle or until repaired
-
Ammunition/supplies,
time lag until reload is completed.
-
Ballistic Equations,
Updating the ballistic equations
-
Command tree, in
command set up
-
A time event screen,
showing time based events as they happen, supplies, repairs.
-
Orders log, a
freefile text editor to record orders...infantry fire mg's &c.
-
Victory Screen,
showing points destroyed.
-
Opportunity fire.
-
GIF images of buildings.
-
GIF images of weather.
WIP
-
Minefields, design
Select unit crossing minefields - any unit will suffer casualties accordingly Uses normal
method of target selection.
during movement? identify unit affected identify vehicle affected identify type of mine get vehicle data get mine data calculate damage
show damage that will be inflicted inflict the damage on the unit affect the unit's morale make the unit stop
-
Suppressing fire,
random damage
-
Firing on map reference,
-
-
Movement, Need an
option to Bus troops
-
Melee
-
Umpire screen,
Proposed Umpire screen/utilities -------------------------------- Show damaged vehicles Repair a vehicle Force morale to reduce/improve View images Force detection to spot a vehicle
|